The IDL_Container::Move procedure method moves an object from one position in a container to a new position. The order of the other objects in the container remains unchanged.
Positioning within a container controls the rendering order of the contained objects. The object whose location has the lowest index value is rendered first. If several objects are located at the same point in three-dimensional space, the object rendered first will occlude objects rendered later. Objects located "behind" other objects in three-dimensional space must be rendered before objects in front of them, even if the "front" objects are translucent.
Obj->[IDL_Container::]Move, Source, Destination
The zero-based index of the current location of the object to be moved.
The zero-based index of the location in the container where the object will reside after being moved.