IDLgrScene objects have the following properties in addition to properties inherited from any superclasses. Properties with the word "Yes" in the "Get" column of the property table can be retrieved via IDLgrScene::GetProperty. Properties with the word "Yes" in the "Init" column of the property table can be set via IDLgrScene::Init. Properties with the word "Yes" in the "Set" column in the property table can be set via IDLgrScene::SetProperty.
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An anonymous structure containing the values of all of the properties associated with the state of this object. State information about the object includes things like color, range, tick direction, etc., but not image, vertex, or connectivity data, or user values.
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The color to which the scene should be erased before drawing. The color may be specified as a color lookup table index or a three-element vector [red, green, blue].
In a property sheet, this property appears as a color property.
A Boolean value indicating whether this object should be drawn:
In a property sheet, this property appears as an enumerated list with the following options:
A Boolean value that determines whether to register properties available for this object. Set this property to automatically register the following properties of the object for display in a property sheet. This property is useful mainly when creating iTools. By default, no properties are registered.
For IDLgrScene, the available properties (and their iTool data types) are:
A Boolean value that determines whether to disable window clearing. If this property is not set, the destination object in use by the scene is automatically erased when the scene is initialized.